Posts Tagged ‘software’
Why can’t everything be like Ecotect?
Autodesk Ecotect Analysis 2011 System Requirements
Let me make this point clear first: I fully understand that professional-grade software packages are complex and extensive. They use high-powered computation and extensive libraries and therefore need resources. But my goodness – does Autodesk ever fill up my hard disk!
Now that the spring semester is coming to a [...]
SketchUp Ruby Editor updated to v.1.2
I just posted an update to the SketchUp Ruby Code Editor. It now sports buttons instead of text, which makes it easier to use on a small screen. It also has three new buttons: One to explore the current selection, one to explore attributes of the current selection and a third to display the Ruby [...]
SketchUp script clips #2: Creating geometry
In this section, we’ll start creating scripted geometry in SketchUp. In this and all following posts, I’ll approach SketchUp scripting in a pragmatic way. This means that I don’t think every step in the process should be scripted – after all, I am not writing a plugin. I’ll only script what can’t efficiently be modeled [...]
My Newest Plugin: A Shiny Ruby Code Editor for SketchUp
I always found Ruby code editing and testing for SketchUp a bit tedious. First I write code in my preferred text editor: PSPad. Then I load it into SketchUp using my plugin loader. And then I run it from the menu. Although there are better ways to handle this (e.g. the SketchUp bridge), I wanted [...]
Web-Based Application trials from Autodesk – A Great Idea!
And the good ideas keep on coming! As just announced by Autodesk Labs in their post Project Twitch Range Expanded: can YOU connect?, Autodesk extended the range of their application tryout platform “Twitch” beyond the originally stated 1000 mile radius. Now user connection capability is just limited by a network latency cutoff. And as [...]
![[as]](http://www.alexschreyer.net/blog/wp-content/themes/alex-2009/img/as.png)
