Posts Tagged ‘SketchUp’
Rendering in SketchUp – a Video Overview

Interior perspective by senorjerome, on Flickr (CC) I meant to create a concise visual comparison of all available rendering software for SketchUp for quite a while now. To keep things organized I only added one video per software as well as links to the manufacturer’s websites and the current (February 2011) published cost. All prices are [...]
Spoon-fed CAD

Although the Spoon website has apparently been around now for a few months, I just recently discovered it and I must say I like the concept. The idea is for a web service (Spoon) to deliver software to your computer from the cloud and then run it in a protected environment without requiring to actually [...]
New SketchUp E-Books: Visualization, Woodworking and Programming

SketchUp 7.1 for Architectural Visualization: Beginner’s Guide (Book or eBook) The first of these books is about architectural visualization (or rendering), a topic I have mentioned before on this site. For a few months now, this book has been available and I was fortunate to have been given a review copy by the publisher. My [...]
SketchUp 8 is out

Just in time for today’s beginning of Google’s Basecamp user meeting (an “unconference” in their words), Google released the eighth iteration of SketchUp, their hugely popular 3D modeling application. This version comes with a few enhancements to satisfy both user bases: Geo-modelers (who create buildings and objects for Google Earth) and planners/designers (who model all [...]
SketchUp Ruby Editor updated to v.1.2

I just posted an update to the SketchUp Ruby Code Editor. It now sports buttons instead of text, which makes it easier to use on a small screen. It also has three new buttons: One to explore the current selection, one to explore attributes of the current selection and a third to display the Ruby [...]
SketchUp script clips #2: Creating geometry

In this section, we’ll start creating scripted geometry in SketchUp. In this and all following posts, I’ll approach SketchUp scripting in a pragmatic way. This means that I don’t think every step in the process should be scripted – after all, I am not writing a plugin. I’ll only script what can’t efficiently be modeled [...]
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