Posts Tagged ‘3D’
SketchUp 8 is out
Just in time for today’s beginning of Google’s Basecamp user meeting (an “unconference” in their words), Google released the eighth iteration of SketchUp, their hugely popular 3D modeling application.
This version comes with a few enhancements to satisfy both user bases: Geo-modelers (who create buildings and objects for Google Earth) and planners/designers (who model all kinds [...]
SketchUp script clips #2: Creating geometry
In this section, we’ll start creating scripted geometry in SketchUp. In this and all following posts, I’ll approach SketchUp scripting in a pragmatic way. This means that I don’t think every step in the process should be scripted – after all, I am not writing a plugin. I’ll only script what can’t efficiently be modeled [...]
My Newest Plugin: A Shiny Ruby Code Editor for SketchUp
I always found Ruby code editing and testing for SketchUp a bit tedious. First I write code in my preferred text editor: PSPad. Then I load it into SketchUp using my plugin loader. And then I run it from the menu. Although there are better ways to handle this (e.g. the SketchUp bridge), I wanted [...]
The Third & the Seventh
This video is a beautiful homage to some architectural classics and is simply amazing if you appreciate the amount of effort that goes into CG rendering – the majority of this film is CG (using 3ds max and VRay and apparently a little bit of SketchUp).
Here’s my best advice: Instead of clicking the video below, [...]
![[as]](http://www.alexschreyer.net/blog/wp-content/themes/alex-2009/img/as.png)

